![capcom vs snk 2 iso gamecube capcom vs snk 2 iso gamecube](https://www.romulation.org/media/img/screenshots/GameCube/11293/sa2b2397e0d01301118abf5195c0b667f.jpg)
Neko Majin himself acts as a teleportations space.I noticed today (v2.8.1) that Skyscraper will not scrape files with a '.' in the filename (at least that's what I believe it is). For every defeated Saibaiman a random villain appears on the map. You have to fight a number of Saibaiman with Goku and Yamhan. That stage is less spectaculair than you think though. The extra's are available in the Japanese version of Budokai 2, along with a Neko Majin Z stage and Kuriiza.
CAPCOM VS SNK 2 ISO GAMECUBE PS2
For example, Tenshinhan(Tenshinhan) has 2 lives, instead of just one.ĩ-You don't need to wish for Bulma's clothes, you may just buy them.(Not sure about this, I've heard that in the PS2 version you need to wish for them, but I haven't played through the entire Dragon World in the PS2 version).ġ0- 2 new harder difficulties for Dragon World. Anyway, here are the extras I've noticed in the GC version:ģ-Battle Damaged Goku costume and Piccolo with cape and Turban costume.Ĥ-You can select the number of health bars in Duel.Ħ-In Dragon World, some charachters have been changed a bit. Neon Z wrote:I've just got the GC version, but I haven't played much of the PS2 one. I'm not a 100% sure what all of them are, but I do know that Piccolo's third costume and Goku's third cosume (both seen in DBZB3) are amoung them, so if you want to see Goku wearing his battle damaged costume fight Gohan in his unmasked Saiyaman costume (which I was disapointed to see that wasn't in DBZB3 as it was a favourite of mine in DBZB2), then buy GC DBZB2. In my honest opinion, the fact that PS2 let's you set presets on L1, L2, R1, and R2 (maybe even 元 and R3) so you can do easy taunts and transformations gives it a slight advantage over the required button holding you must do on Gamecube.Īnyway the way I view it, it depends on weither or not your interested in the extras that were carried over from the Japanese version of DBZB2. Mugenmidget wrote:Most people prefer the Gamecube setup if you take GameFAQs into account. If you're buying Budokai on PS2, even if it's new, your odds for finding it 15 dollars and below are really good, while you'll still be paying 30 bucks (or 19.82 at ) for the Gamecube version. So while we could generally say the Gamecube one is better since it had more time to be worked on and is on what is usually accepted as "more advanced" technology, there's also the price factor. It also annihilates load times making Dragon World somewhat more pleasant of a sit through. Gamecube improves upon Budokai 2's graphics and adds some small extras that you may or may not be able to live without. I think that if you're trying to decide which one to buy, it's performance vs. So comfort wise you're better off on Gamecube, while "feature" wise you may be better off with a Dual Shock. In my honest opinion, the fact that PS2 let's you set presets on L1, L2, R1, and R2 (maybe even 元 and R3) so you can do easy taunts and transformations gives it a slight advantage over the required button holding you must do on Gamecube.īut as far as a better controller all around, that has to go to Gamecube.the thing just fits like a glove. Most people prefer the Gamecube setup if you take GameFAQs into account. Hell, you can really mash whatever you want, just as long as it's fast enough for you. Yeah.the only frustration comes with the analog rotating, which is done much easier with the pad and mashing the buttons.